espnet2.asr.transducer.rnnt_multi_blank.utils.global_constants.threads_per_block
Less than 1 minute
espnet2.asr.transducer.rnnt_multi_blank.utils.global_constants.threads_per_block
espnet2.asr.transducer.rnnt_multi_blank.utils.global_constants.threads_per_block()
Retrieve the number of threads per block used in GPU computations.
This function returns the constant value representing the number of threads that are configured to run in parallel within a single block in a GPU. The default value is set to 32, which is a common choice for optimizing performance in CUDA applications.
- Parameters:None
- Returns: The number of threads per block (default is 32).
- Return type: int
Examples
>>> num_threads = threads_per_block()
>>> print(num_threads)
32
NOTE
This value can be adjusted in the code to optimize for specific hardware or application requirements.